Updated 20 October 2026

Accessibility

Adjusting the game

Text and controls

Menus use labelled controls and adapt to larger system text sizes. Important judgements include words as well as colours, and character shapes distinguish the four lanes. A replayable lesson introduces taps, holds and slides without losing lives.

Known gameplay limitations

Tilephony is a visual, real-time touch rhythm game. Some charts require simultaneous touches, sustained holds or tracing slides. Full gameplay access with VoiceOver, Switch Control or alternative input has not been verified. We do not claim that the game is fully playable without vision or precise touch control. Slower Practice and easier bundled difficulties may help, but do not remove every barrier.

This website

The website uses semantic headings and landmarks, a skip link, visible keyboard focus, descriptive image text and responsive layouts. It works without JavaScript, has no automatic audio, and respects reduced motion. You can zoom the page and navigate its links with a keyboard. The website has not undergone a full accessibility audit.

Report an accessibility problem

Email contact@softwarebysmith.uk with the page or app screen, device, operating-system version and assistive technology you use. Tell us what you were trying to do and what prevented it. You can also request this information in another format.